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Category Archives: Universal Apps
Template10: a new template to create Universal Windows apps – The basics
When you launch Visual Studio 2015 to create a Universal Windows app for Windows 10 for the first time, the first thing you notice is that the number of available templates is very low. If, when it comes to Windows … Continue reading
The new background features in Windows 10
If you already have some experience in developing Universal Windows apps for Windows and Windows Phone 8.1, you should already be familiar with the “application lifecycle” concept. Compared to the traditional desktop model, where the application lifecycle is quite simple … Continue reading
Prism and Universal Windows apps – Layout management
In the previous posts we’ve seen that one of the requirements to setup the Prism infrastructure is to change the Views in our application so that, instead of inheriting from the Page class, we inherit from the VisualStateAwarePage one. One … Continue reading
Prism and Universal Windows apps – Messages
Another common scenario when you work with the MVVM pattern is messages support: all the available toolkits and frameworks support them. Messages are a way to exchange data between two classes (typically, two ViewModels) with a decoupled approach: the two … Continue reading
Prism and Universal Windows app – Managing the application’s lifecycle
Unless this is your first experience with Windows Store app development, you should be familiar with the concept of “application lifecycle”. Windows Store apps are created for scenarios where battery life, memory and CPU are not unlimited: consequently, the old … Continue reading